TOXIKK DEVELOPER TRACKER

FOLLOW OUR LATEST DRIVEL ON THE COMMUNITY BOARD

[NEWS] TOXIKK JOINS THE ESL - Cup Announcement

FRAG HARD: Think you're the ultimate Arena FPS badass? God of Instagib? Master of wall-dodges? Show it off at the upcoming #1 ESL Community Cup!


ALL THE DETAILS AND SIGN-UP

TOXIKK officially joins the ESL, starting with our first Community Cup series on January 15 at 16:00h CET. Everyone can join the action! Find the full ESL announcement and your sign-up details here:
https://play.eslgaming.com/toxikk/europe/news/269104/


MEET THE COMMUNITY

Excited to discuss the details? Visit us on our Discord Live Chat server:
http://chat.toxikk.com
by Sharkster [KK]
Wed Jan 04, 2017 4:43 pm
 
Forum: ANNOUNCEMENTS
Topic: [NEWS] TOXIKK JOINS THE ESL - Cup Announcement
Replies: 12
Views: 801

Re: Founder Skins Coming!

The founder skins were sent out in November? Didn't you get yours?
by Sharkster [KK]
Tue Dec 27, 2016 4:39 pm
 
Forum: GENERAL DISCUSSION
Topic: Founder Skins Coming!
Replies: 30
Views: 16390

Build 1.0.4 to be released today

Build 1.0.4 will be released later today (finally): Saturday evening will bring the Arch Rivals (AR) game mode (competitive duel), grants an Elo rating for playing AR (global ranking based on your true performance), a full spectator mode, improved weapon net code and much more. Detailed patch notes will come with the release. Stay tuned.
by Sharkster [KK]
Sat Nov 12, 2016 2:18 am
 
Forum: GENERAL DISCUSSION
Topic: Build 1.0.4 to be released today
Replies: 5
Views: 359

Re: Founder Skins Coming!

Yea, I know, I know... as I've said on Discord a few times before, we had one team member heavily suffering from influenza. Please let us get out the next patch. We're on it testing etc., but we don't want to rush it out bugg'd.

It doesn't help you guys, but we're really doing what we can... :(
by Sharkster [KK]
Wed Nov 02, 2016 12:03 am
 
Forum: GENERAL DISCUSSION
Topic: Founder Skins Coming!
Replies: 30
Views: 16390

Re: Toxikk Menu Problems

Click on the vertical handles and hold the left mouse button to drag them around on the scale.
by Sharkster [KK]
Tue Nov 01, 2016 11:52 pm
 
Forum: GENERAL PROBLEMS
Topic: Toxikk Menu Problems
Replies: 2
Views: 259

Re: Founder Skins Coming!

Yea, delays seem to be the golden doctrine of game dev these days. We're really sorry. :(

However, we are also so grateful for the support and your patience. We only want to finish build 1.0.3 which will come with the competitive Arch Rivals (AR) game mode, full ELO ranking and push TOXIKK to a point where we'll call it "mission accomplished". ;)

1.0.3 was supposed to come this week already, but we had some delay debating about UI layout stuff for the new game mode, ...so it'll come next week.

Once 1.0.3 is out, we'll send out the keys for the founder skins (which were already brought into the game with 1.0.2). The mail with the keys will also include a link to a page, where the Godlike founders can A) confirm the shipping address and B) the name they want to be named with in the credits.

TL;DR: We're sorry for the ongoing delays, but it's all on its way. Expect to hear from us next week. Everything will be handled (including shipping) before this month is over.
by Sharkster [KK]
Sun Oct 09, 2016 6:27 am
 
Forum: GENERAL DISCUSSION
Topic: Founder Skins Coming!
Replies: 30
Views: 16390

[COMMUNITY] How to Report Hackers and Cheats

HOW TO REPORT HACKERS AND CHEATS

Cheat and hack software for FPS games is as old as FPS games themselves, and no matter how lame it is, there'll always be freaks developing cheat tools and there'll always be losers who enjoy them (because that's their only chance to score in a skill based game anyway).

The good news is: Detecting and convicting cheaters in Toxikk is simple: After you got shot, you'll see the guy who killed you in third person perspective (we call that "Death Cam"). Death Cam will follow your opponent for quite some time, while you can check if your opponent is just a good player ...or if something fishy is going on.



HOW TO DETECT A HACKER

There are a couple of indications that possibly convict a hacker. E.g. they often...

  • ...prefer precise and powerful weapons (like the Falcon)
  • ...change aiming orientation very fitfully
  • ...hit repeatedly over very long distances
  • ...aim better, than they move (i.e. got inferior movement skills)
  • ...visually aim at players they're not supposed to see (wall hacks)

These are just a few indications. If you suspect someone to be a hacker you should report him to hacker@toxikk.com. Your report is already an indication, but to really help us, you should provide some evidence.



PROVIDING EVIDENCE: BEST PRACTICES

When in Death Cam mode (see above), capture footage of the suspected hacker playing (e.g. with Shadowplay). Then upload it to a video provider (YouTube, Vimeo etc.), but mark the video as unlisted. This way, e.g. YouTube will not show it to people who search for TOXIKK related footage, but only to people who have the direct link to the video. You may also password protect your footage.

Send the link and the password (if applicable) to hacker@toxikk.com. We'll look into the footage and decide how to proceed.



WHAT HAPPENS TO CONVICTED HACKERS

Convicted hackers will either be VAC (Valve Anti Cheat) banned or banned directly from the servers via our own ban lists. This happens in batches (i.e. every couple of weeks, a list with bans is executed). We will NOT let the hacker know the identity of those who reported him.
by Sharkster [KK]
Fri Oct 07, 2016 3:38 pm
 
Forum: ANNOUNCEMENTS
Topic: [COMMUNITY] How to Report Hackers and Cheats
Replies: 0
Views: 457

Re: Super item spawns

Yup, agreed. That's something we have to fix.
All "super-items" will get delays as if they were just pick'd up.
by Sharkster [KK]
Wed Sep 28, 2016 5:43 am
 
Forum: GENERAL DISCUSSION
Topic: Super item spawns
Replies: 6
Views: 404

[NEWS] BUILD 1.0.2 OUT NOW

Image

After two weeks out in the wild, TOXIKK gets its second update. All hail 1.0.2 Vanilla, the update to finally transcend TOXIKK into an entity of pure light and love. Let's take a look at what we did here:


01 - SKILL CLASS (SC) SYSTEM LIBERATED

The Skill Class (SC) based matchmaking system was liberated a lot. Instead of grouping various SC ranges into individual groups, SC matchmaking is now primarily used to distinguish between "A league" (SC 8-12) and "B league" (SC 1-7). Furthermore, even this last restriction can be overruled, if a player disables "SC Matchmaking" in the newly added Quick Join preferences (see below).


02 - NEW QUICK JOIN PREFERENCE: SC MATCHMAKING

SC (Skill Class) based matchmaking can now be deactivated in the Quick Join options. Simply go Multiplayer -> Quick Join to toggle SC matchmaking on or off (it's on by default). WARNING: Disabling SC restrictions will send you to servers open to all Skill Classes. Prepare to get destroyed by veteran AFPS players. You can turn SC based matchmaking on again, whenever you feel like you had enough of being stomped on. ;)


03 - NEW QUICK JOIN PREFERENCE: FRIENDS ONLY

This is primarily interesting for Free Editions players: You can now force the client to primarily look for servers with friends. However, it is important that your friends either play on a server of your skill class range (if you have SC matchmaking enabled) or play on servers without SC restrictions.


04 - CERBERUS (ROCKET LAUNCHER): SPLASH DAMAGE RADIUS REDUCED

We heard you. Though, please be aware that the Cerberus is intentionally a strong weapon (pretty much like in many old-school APFS titles the RL was slightly (read: heavily) overpowered). We already nerfed it a LOT since the first Early Access days, where it was OP to an almost ridiculous level. With all the complaints, we were now ready to give it another damping and reduced its splash damage radius by 10%. Let's see what you guys think about the change. But keep in mind that it will always remain a powerful weapon (hence its name) which is not supposed to be entirely levelled with e.g. the Stingray.


05 - RAVAGER DAMAGE CHANGED

The Ravager, our beloved melee weapon, was slightly changed in the way it inflicts damage. The sampling rate when the active drill hits an opponent was increased, so was the damage itself. A bit hard to explain... best if you try it out yourself.


06 - 16 NEW CAMOUFLAGE SKINS

Yup, there now is a complete Zoo of camouflage skins. Have fun unlocking them. 1.0.2 also carries the new and founder exclusive skins, although these will not be available until we've sent out the keys to the founder (which will happen later this week).


07 - MAP ENHANCEMENTS: GANESHA AND ARTIFACT

Both maps received visual overhauls (and also some more collision fixes). While the upgraded look on Artifact may not be all that eye-catching, you'll notice the improved lighting on Ganesha instanly. Hope you like it.


08 - IMPROVED CHARACTER & VEHICLE VISIBILITY

Character and vehicle visibility was improved a lot, as we added a subtle self-illumination to them. They now strike out more from the background, while still looking like a natural element of the game world. Self illumination also increases, the further away a character or vehicle is.


09 - SERVERS FOR UP TO 16 PLAYERS ADDED

We added some servers for up to 16 players to allow for some big battles in e.g. the Twin Peaks maps.


10 - GLOBAL CHAT MESSENGER UPDATED

Toxikk's global messenger tool (the thing that you can click in the menus in the lower right of the screen) was greatly improved and should now finally work as intended. If you feel disturbed by global chat in your log, remember that you can disable global channel traffic in the game options.


11 - PLAYER BANS APPLIED

As usually, a bunch of convicted hackers were banned from the official servers. This did not happen via VAC ban, but using our internal tools. If you want to report hackers, please do so on our Discord server in the support channel. Please provide as much evidence as possible.


12 - MISC TECH FIXES

1.0.2 also brings some minor fixes e.g. to the Cube map distribution in the maps (visual fix), team matches in Contract mode happened partially playing on the wrong team (not the team that issued the contract), and you no longer need to release direction keys (W,A,S,D) after a respawn, to continue moving around.
by Sharkster [KK]
Mon Sep 26, 2016 7:28 pm
 
Forum: ANNOUNCEMENTS
Topic: [NEWS] BUILD 1.0.2 OUT NOW
Replies: 0
Views: 413

Re: My Early Access game didn't turn into the FULL GAME

This should be solved. If you still encounter this problem, please restart your Steam client.
by Sharkster [KK]
Sun Sep 25, 2016 7:21 am
 
Forum: GENERAL PROBLEMS
Topic: My Early Access game didn't turn into the FULL GAME
Replies: 35
Views: 1437
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