Game crashes

Report Game Breaking Bugs, Crashes or Anything Else of High Priority
Fri Sep 16, 2016 2:08 pm

  • Been told to post it here
    (I had some logs in directory, so i took the latest one)
    Game crashes for no reason, mission "excavation" also causes crashes after ~2m of play
    Tried everything from official troubleshoot already
    Still want to know why is this happening
    Log: Log file open, 09/17/16 20:30:59
    Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
    DevConfig: GConfig::Find has loaded file: ..\..\Engine\Config\ConsoleVariables.ini
    Init: Version: 12791
    Init: Epic Internal: 0
    Init: Compiled (32-bit): Jan 29 2015 19:31:11
    Init: Changelist: 2424394
    Init: Command line: ?FullscreenLaunch -forcelogflush -log -seekfreeloading
    Init: Base directory: C:\Steam\steamapps\common\TOXIKK\Binaries\Win32\
    [0000.32] Log: Deleting old log file Launch-backup-2016.09.15-20.27.47.log
    [0000.34] Init: Computer: SECOND
    [0000.34] Init: User: 05
    [0000.34] Init: CPU Page size=4096, Processors=4
    [0000.34] Init: High frequency timer resolution =2.240907 MHz
    [0000.34] Init: Memory total: Physical=7.8GB (7GB approx) Pagefile=9.0GB Virtual=4.0GB
    [0000.50] Log: Steam Client API initialized 1
    [0000.77] Log: Steam Game Server API initialized 1
    [0000.80] Init: WinSock: I am Second (192.168.0.106:0)
    [0000.80] Init: Presizing for 83221 objects not considered by GC, pre-allocating 0 bytes.
    [0000.80] Init: Object subsystem initialized
    [0000.80] Log: Last hardware survey: Ver=12791, Date=20160916. Uploading again.
    [0004.20] Log: Found D3D11 adapter 0: NVIDIA GeForce GT 740M
    [0004.20] Log: Adapter has 1981MB of dedicated video memory, 0MB of dedicated system memory, and 2114MB of shared system memory
    [0004.23] Log: Found D3D11 adapter 1: NVIDIA GeForce GT 740M
    [0004.23] Log: Adapter has 1981MB of dedicated video memory, 0MB of dedicated system memory, and 2114MB of shared system memory
    [0004.24] Log: Found D3D11 adapter 2: Microsoft Basic Render Driver
    [0004.25] Log: Adapter has 1981MB of dedicated video memory, 0MB of dedicated system memory, and 2114MB of shared system memory
    [0004.26] Log: Shader platform (RHI): PC-D3D-SM3
    [0004.29] Log: PhysX GPU Support: DISABLED
    [0004.29] Init: Initializing FaceFX...
    [0004.29] Init: FaceFX 1.7.4 initialized.
    [0004.30] Init: XAudio2 using '8=0<8:8 (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
    [0019.84] Log: Failed to upload UDK hardware survey to http://et.epicgames.com/PostUDKSurveyHandler.ashx in 13.33 seconds.
    [0021.16] Init: Finished loading startup packages in 16.59 seconds
    [0021.17] Log: 114724 objects as part of root set at end of initial load.
    [0021.17] Log: 0 out of 0 bytes used by permanent object pool.
    [0021.17] Log: Initializing Engine...
    [0021.61] Init: UEngine initialized
    [0021.80] Init: XAudio2Device initialized.
    [0021.96] Init: Client initialized
    [0024.98] Log: Initializing Steamworks
    [0025.00] Log: Logged in as 'SolidOnion'
    [0025.20] Log: Failed to register data store (UTGameHistory) 'UTDataStore_GameSearchHistory Transient.DataStoreClient_0:UTDataStore_GameSearchHistory_1': existing data store with identical tag 'UTDataStore_GameSearchHistory Transient.DataStoreClient_0:UTDataStore_GameSearchHistory_0'
    [0025.62] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
    [0025.63] Warning: Warning, Failed to find object 'Class None.'
    [0025.63] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
    [0025.63] Warning: Warning, Failed to find object 'Class None.'
    [0025.63] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
    [0025.63] Warning: Warning, Failed to find object 'Class None.'
    [0025.63] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
    [0025.63] Warning: Warning, Failed to find object 'Class None.'
    [0026.54] Log: LoadMap: CRZMainMenu?Name=SolidOnion?Team=255?FullscreenLaunch
    [0033.49] Log: Game class is 'CRZEntryGame'
    [0033.59] Log: Primary PhysX scene will be in software.
    [0033.59] Log: Creating Primary PhysX Scene.
    [0033.72] Log: Bringing World CRZMainMenu.TheWorld up for play (0) at 2016.09.17-20.31.32
    [0033.79] Log: Bringing up level for play took: 0.275547
    [0034.29] Error: StopLocalVoiceProcessing: Ignoring stop request for non-owning user
    [0034.29] Log: ########### Finished loading level: 7.750104 seconds
    [0034.81] Init: Game engine initialized
    [0034.81] Log: Initializing Engine Completed
    [0034.96] Log: >>>>>>>>>>>>>> Initial startup: 34.96s <<<<<<<<<<<<<<<
    [0035.03] Log: CheckConnectionAttempt: Connection attempt has not yet completed.
    [0055.03] Init: WinSock: Socket queue 32768 / 32768
    [0064.51] Log: LoadMap: steam.90103739655685121/BL-Ganesha?name=SolidOnion?Team=255?FullscreenLaunch?Skill=8.4000?game=Cruzade.CRZBloodLust
    [0064.51] Log: --- LOADING MOVIE START ---
    [0075.22] Log: Primary PhysX scene will be in software.
    [0075.22] Log: Creating Primary PhysX Scene.
    [0075.27] Log: Bringing World BL-Ganesha.TheWorld up for play (90) at 2016.09.17-20.32.14
    [0075.31] Log: Bringing up level for play took: 0.171528
    [0075.31] Log: ########### Finished loading level: 10.799128 seconds
    [0077.13] Log: CheckConnectionAttempt: Connection attempt has not yet completed.
    [0077.16] Log: --- LOADING MOVIE TIME: 12.6 sec ---
    [0077.16] Log: CheckConnectionAttempt: Connection attempt has not yet completed.
    [0081.62] Warning: Warning, Failed to load 'Font None.HelvLight': Failed to find object 'Font None.HelvLight'
    cyka
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