Game crashes when joining & in game

Report Game Breaking Bugs, Crashes or Anything Else of High Priority
Fri Sep 23, 2016 4:18 pm

  • Sometimes the game crashes while joining, other times during game. Sometimes without anything, sometimes with APPCRASH StackHash_5600 LOG:
    Log: Log file open, 09/23/16 21:38:34
    Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
    DevConfig: GConfig::Find has loaded file: ..\..\Engine\Config\ConsoleVariables.ini
    Init: Version: 12791
    Init: Epic Internal: 0
    Init: Compiled (32-bit): Jan 29 2015 19:31:11
    Init: Changelist: 2424394
    Init: Command line: ?FullscreenLaunch?automatchmaking -seekfreeloading
    Init: Base directory: F:\SteamLibrary\steamapps\common\TOXIKK\Binaries\Win32\
    [0000.25] Init: Computer: HOPVAFU-
    [0000.26] Init: User: HopVaFu
    [0000.26] Init: CPU Page size=4096, Processors=4
    [0000.26] Init: High frequency timer resolution =2.604199 MHz
    [0000.26] Init: Memory total: Physical=8.0GB (8GB approx) Pagefile=16.0GB Virtual=4.0GB
    [0000.52] Log: Steam Client API initialized 1
    [0000.83] Log: Steam Game Server API initialized 1
    [0000.95] Init: WinSock: I am HopVaFu- (192.168.0.100:0)
    [0000.95] Init: Presizing for 83221 objects not considered by GC, pre-allocating 0 bytes.
    [0000.95] Init: Object subsystem initialized
    [0001.15] Log: Found D3D11 adapter 0: NVIDIA GeForce GTX 550 Ti
    [0001.15] Log: Adapter has 977MB of dedicated video memory, 0MB of dedicated system memory, and 3071MB of shared system memory
    [0001.23] Log: Shader platform (RHI): PC-D3D-SM3
    [0001.28] Log: PhysX GPU Support: DISABLED
    [0001.29] Init: Initializing FaceFX...
    [0001.29] Init: FaceFX 1.7.4 initialized.
    [0001.33] Init: XAudio2 using '8=0<8:8 (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
    [0012.86] Init: Finished loading startup packages in 11.35 seconds
    [0012.87] Log: 114854 objects as part of root set at end of initial load.
    [0012.87] Log: 0 out of 0 bytes used by permanent object pool.
    [0012.87] Log: Initializing Engine...
    [0012.97] Init: UEngine initialized
    [0012.99] Init: XAudio2Device initialized.
    [0013.26] Init: Client initialized
    [0016.07] Log: Initializing Steamworks
    [0016.08] Log: Logged in as 'HopVaFu'
    [0016.13] Log: Failed to register data store (UTGameHistory) 'UTDataStore_GameSearchHistory Transient.DataStoreClient_0:UTDataStore_GameSearchHistory_1': existing data store with identical tag 'UTDataStore_GameSearchHistory Transient.DataStoreClient_0:UTDataStore_GameSearchHistory_0'
    [0016.28] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
    [0016.28] Warning: Warning, Failed to find object 'Class None.'
    [0016.28] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
    [0016.28] Warning: Warning, Failed to find object 'Class None.'
    [0016.28] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
    [0016.28] Warning: Warning, Failed to find object 'Class None.'
    [0016.28] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
    [0016.28] Warning: Warning, Failed to find object 'Class None.'
    [0016.39] Log: LoadMap: CRZMainMenu?Name=HopVaFu?Team=255?FullscreenLaunch?automatchmaking
    [0019.44] Log: Game class is 'CRZEntryGame'
    [0019.47] Log: Primary PhysX scene will be in software.
    [0019.47] Log: Creating Primary PhysX Scene.
    [0019.49] Log: Bringing World CRZMainMenu.TheWorld up for play (0) at 2016.09.23-21.38.53
    [0019.51] Log: Bringing up level for play took: 0.062224
    [0019.67] Error: StopLocalVoiceProcessing: Ignoring stop request for non-owning user
    [0019.67] Log: ########### Finished loading level: 3.281232 seconds
    [0020.33] Init: Game engine initialized
    [0020.33] Log: Initializing Engine Completed
    [0020.39] Log: >>>>>>>>>>>>>> Initial startup: 20.39s <<<<<<<<<<<<<<<
    [0020.40] Log: CheckConnectionAttempt: Connection attempt has not yet completed.
    [0034.26] Init: WinSock: Socket queue 32768 / 32768
    [0039.76] Log: LoadMap: steam.90103767173793793/BL-Foundation?name=HopVaFu?Team=255?FullscreenLaunch?automatchmaking?Skill=3.2200?game=Cruzade.CRZBloodLust
    [0039.76] Log: --- LOADING MOVIE START ---
    [0051.82] Log: Primary PhysX scene will be in software.
    [0051.82] Log: Creating Primary PhysX Scene.
    [0051.83] Log: Bringing World BL-Foundation.TheWorld up for play (90) at 2016.09.23-21.39.25
    [0051.86] Log: Bringing up level for play took: 0.099863
    [0051.86] Log: ########### Finished loading level: 12.096873 seconds
    [0053.21] Log: CheckConnectionAttempt: Connection attempt has not yet completed.
    [0053.25] Log: --- LOADING MOVIE TIME: 13.4 sec ---
    [0053.25] Log: CheckConnectionAttempt: Connection attempt has not yet completed.
    [0055.48] Warning: Warning, Failed to load 'Font None.HelvLight': Failed to find object 'Font None.HelvLight'
    [0073.22] ScriptWarning: Accessed None 'PlayerReplicationInfo'
    CRZHud BL-Foundation.TheWorld:PersistentLevel.CRZHud_0
    Function Cruzade.CRZHud:DrawEnemyName:0376
    [0367.04] Log: PhysRigidBodyOutOfWorldCheck: CRZPawn_84 -> StaticMeshActor_1453
    [0367.05] Log: PhysRigidBodyOutOfWorldCheck: CRZPawn_84 -> StaticMeshActor_1453
    [0367.06] Log: PhysRigidBodyOutOfWorldCheck: CRZPawn_84 -> StaticMeshActor_1453
    [0367.07] Log: PhysRigidBodyOutOfWorldCheck: CRZPawn_84 -> StaticMeshActor_1453
    [0367.08] Log: PhysRigidBodyOutOfWorldCheck: CRZPawn_84 -> StaticMeshActor_1453
    [0367.09] Log: PhysRigidBodyOutOfWorldCheck: CRZPawn_84 -> StaticMeshActor_1453
    [0367.10] Log: PhysRigidBodyOutOfWorldCheck: CRZPawn_84 -> StaticMeshActor_1453
    [0367.12] Log: PhysRigidBodyOutOfWorldCheck: CRZPawn_84 -> StaticMeshActor_1453
    [0367.13] Log: PhysRigidBodyOutOfWorldCheck: CRZPawn_84 -> StaticMeshActor_1453
    [0367.14] Log: PhysRigidBodyOutOfWorldCheck: CRZPawn_84 -> StaticMeshActor_1453
    [0367.15] Log: PhysRigidBodyOutOfWorldCheck: CRZPawn_84 -> StaticMeshActor_1453
    [0367.20] Log: PhysRigidBodyOutOfWorldCheck: CRZPawn_84 -> StaticMeshActor_1453
    [0367.21] Log: PhysRigidBodyOutOfWorldCheck: CRZPawn_84 -> StaticMeshActor_1453
    [0367.22] Log: PhysRigidBodyOutOfWorldCheck: CRZPawn_84 -> StaticMeshActor_1453
    [0419.57] Log: 'TeamSay': Bad or missing property 'msg'
    [0420.16] Log: 'TeamSay': Bad or missing property 'msg'
    [0422.60] Log: 'TeamSay': Bad or missing property 'msg'
    [0470.05] Log: 'Say': Bad or missing property 'msg'
    [0472.78] NetComeGo: Close IpNetDriverSteamworks_0 IpNetConnectionSteamworks_0 27.81.136.1:25601 09/23/16 21:46:26
    [0472.78] Exit: IpNetDriverSteamworks_0 shut down
    [0472.78] Init: WinSock: Socket queue 32768 / 32768
    [0472.80] ScriptWarning: Accessed None 'MercMesh'
    GFxCRZFrontEnd_Connecting Transient.GFxCRZFrontEndPlayer_PauseMenu_0:GFxCRZFrontEnd_Connecting_1
    Function Cruzade.GFxCRZFrontEnd_View:SetBackgoundElements:003D
    [0488.91] Log: LoadMap: steam.90103767173793793/CC-Artifact_XL?name=HopVaFu?Team=255?FullscreenLaunch?automatchmaking?Skill=3.2200?game=Cruzade.CRZCellCapture
    [0488.92] Log: --- LOADING MOVIE START ---
    [0502.14] Log: Primary PhysX scene will be in software.
    [0502.14] Log: Creating Primary PhysX Scene.
    [0502.18] Log: Bringing World CC-Artifact_XL.TheWorld up for play (90) at 2016.09.23-21.46.56
    [0502.24] Log: Bringing up level for play took: 0.268442
    [0502.24] Log: ########### Finished loading level: 13.325904 seconds
    [0504.89] Log: --- LOADING MOVIE TIME: 15.9 sec ---
    [0508.69] NetComeGo: Close IpNetDriverSteamworks_1 IpNetConnectionSteamworks_1 27.81.136.1:25601 09/23/16 21:47:02
    [0508.69] Exit: IpNetDriverSteamworks_1 shut down
    [0508.69] Init: WinSock: Socket queue 32768 / 32768
    [0509.71] Log: LoadMap: steam.90103767173793793/CC-Artifact_XL?name=HopVaFu?Team=255?FullscreenLaunch?automatchmaking?Skill=3.2200?game=Cruzade.CRZCellCapture
    [0509.71] Log: --- LOADING MOVIE START ---
    [0517.99] Log: Primary PhysX scene will be in software.
    [0518.00] Log: Creating Primary PhysX Scene.
    [0518.03] Log: Bringing World CC-Artifact_XL.TheWorld up for play (90) at 2016.09.23-21.47.11
    [0518.08] Log: Bringing up level for play took: 0.207287
    [0518.08] Log: ########### Finished loading level: 8.376968 seconds
    [0520.38] Log: --- LOADING MOVIE TIME: 10.6 sec ---
    [0521.98] Log: CheckConnectionAttempt: Connection attempt has not yet completed.
    [0522.02] Log: CheckConnectionAttempt: Connection attempt has not yet completed.
    [0523.30] Warning: Warning, Failed to load 'Font None.HelvLight': Failed t


    P.S Your game is amazing hope you can fix this problem fast :)
    HopVaFu
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