Instant Crash!

Report Game Breaking Bugs, Crashes or Anything Else of High Priority
Wed Mar 08, 2017 12:57 pm

  • Hi, When I run the game it crash after the logos have played.

    I'm running Win 10 x64.

    Here is my log:

    Code: Select all
    Log: Log file open, 03/08/17 12:55:24
    Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
    DevConfig: GConfig::Find has loaded file:  ..\..\Engine\Config\ConsoleVariables.ini
    Init: Version: 12791
    Init: Epic Internal: 0
    Init: Compiled (32-bit): Jan 29 2015 19:31:11
    Init: Changelist: 2424394
    Init: Command line: ?FullscreenLaunch -seekfreeloading
    Init: Base directory: G:\Steam\steamapps\common\TOXIKK\Binaries\Win32\
    [0000.23] Init: Computer: DESKTOP-7GQ1L9K
    [0000.23] Init: User: Calvin
    [0000.23] Init: CPU Page size=4096, Processors=8
    [0000.23] Init: High frequency timer resolution =3.417982 MHz
    [0000.23] Init: Memory total: Physical=15.9GB (16GB approx) Pagefile=31.9GB Virtual=4.0GB
    [0000.35] Log: Steam Client API initialized 1
    [0000.43] Log: Steam Game Server API initialized 1
    [0000.46] Init: WinSock: I am DESKTOP-7GQ1L9K (192.168.1.7:0)
    [0000.46] Init: Presizing for 83221 objects not considered by GC, pre-allocating 0 bytes.
    [0000.46] Init: Object subsystem initialized
    [0000.52] Log: Found D3D11 adapter 0: NVIDIA GeForce GTX 1080
    [0000.52] Log: Adapter has 3072MB of dedicated video memory, 0MB of dedicated system memory, and 1023MB of shared system memory
    [0000.53] Log: Found D3D11 adapter 1: Microsoft Basic Render Driver
    [0000.53] Log: Adapter has 0MB of dedicated video memory, 0MB of dedicated system memory, and 4095MB of shared system memory
    [0000.55] Log: Shader platform (RHI): PC-D3D-SM3
    [0000.57] Log: PhysX GPU Support: DISABLED
    [0000.58] Init: Initializing FaceFX...
    [0000.58] Init: FaceFX 1.7.4 initialized.
    [0000.63] Init: XAudio2 using 'Acer X34-8 (NVIDIA High Definition Audio)' : 2 channels at 48 kHz using 16 bits per sample (channel mask 0x3)
    [0010.00] Init: Finished loading startup packages in 9.27 seconds
    [0010.01] Log: 116785 objects as part of root set at end of initial load.
    [0010.01] Log: 0 out of 0 bytes used by permanent object pool.
    [0010.01] Log: Initializing Engine...
    [0010.05] Init: UEngine initialized
    [0010.07] Init: XAudio2Device initialized.
    [0010.32] Init: Client initialized
    [0012.76] Log: Initializing Steamworks
    [0012.77] Log: Logged in as 'Glass Wizzard'
    [0012.78] Log: Failed to register data store (UTGameHistory) 'UTDataStore_GameSearchHistory Transient.DataStoreClient_0:UTDataStore_GameSearchHistory_1': existing data store with identical tag 'UTDataStore_GameSearchHistory Transient.DataStoreClient_0:UTDataStore_GameSearchHistory_0'
    [0012.87] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
    [0012.87] Warning: Warning, Failed to find object 'Class None.'
    [0012.87] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
    [0012.87] Warning: Warning, Failed to find object 'Class None.'
    [0012.87] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
    [0012.87] Warning: Warning, Failed to find object 'Class None.'
    [0012.87] Warning: Warning, Failed to load 'Class None.': Failed to find object 'Class None.'
    [0012.87] Warning: Warning, Failed to find object 'Class None.'
    [0012.90] Log: LoadMap: CRZMainMenu?Name=Player?Team=255?FullscreenLaunch
    [0014.19] Log: Game class is 'CRZEntryGame'
    [0014.21] Log: Primary PhysX scene will be in software.
    [0014.21] Log: Creating Primary PhysX Scene.
    [0014.23] Log: Bringing World CRZMainMenu.TheWorld up for play (0) at 2017.03.08-12.55.38
    [0014.24] Log: Bringing up level for play took: 0.042072
    [0014.37] Error: StopLocalVoiceProcessing: Ignoring stop request for non-owning user
    [0014.37] Log: ########### Finished loading level: 1.469045 seconds
    [0014.49] Init: Game engine initialized
    [0014.49] Log: Initializing Engine Completed
    [0015.18] Log: >>>>>>>>>>>>>> Initial startup: 15.18s <<<<<<<<<<<<<<<
    [0024.25] Log: === Critical error: ===
    Fatal error!

    Address = 0x1272b37  (filename not found) [in G:\Steam\steamapps\common\TOXIKK\Binaries\Win32\TOXIKK.exe]
    Address = 0x356c6900 (filename not found)
    Address = 0x77805c0c (filename not found) [in C:\WINDOWS\SYSTEM32\ntdll.dll]
    Address = 0x77805b32 (filename not found) [in C:\WINDOWS\SYSTEM32\ntdll.dll]
    Address = 0x778058f9 (filename not found) [in C:\WINDOWS\SYSTEM32\ntdll.dll]
    Address = 0x778229f6 (filename not found) [in C:\WINDOWS\SYSTEM32\ntdll.dll]
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