Re: All problems concerning Intermission

Posted:
Sun Jan 25, 2015 2:58 am
by Littlegator
I'd say 15s or 20s intermission with some sort of voteskip option, e.g. press F12 to vote to skip, if 75% of players vote, most on to next round instantly
I don't know if it's feasible in UE, but don't reload maps if it's the same map
Re: All problems concerning Intermission

Posted:
Thu Sep 15, 2016 5:37 pm
by Vark
Since this is all intermission problems...
I must be missing something very obvious, but I'm still missing it.
I bought the non-demo version a) to support it; looks like I could be really good. It's obviously been put together by a driven team who have the 'feel' for this game style.
And b) to see if it avoided the intermission during solo play.
Like, I said; I must be missing something. But currently I'm having to wait a whole minute between each round. In Boot Camp. I've spent almost as much time trying to work out how to play as I have playing..
Many thanks in advance.