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TOXIKK Forum • View topic - Chat messages not visible in intro animation

Chat messages not visible in intro animation

Report and Discuss Low to Medium Priority Problems

  • I'd like to give players who connect to my servers a short welcome message so that they know what is changed on the server.
    The problem is that in the intro screen, chat messages go straight to the history and are not visible.
    If the player waits a bit before he presses a button, he'll never notice the message.

    The only workaround I found is to wait for the player to actually join the game and then send him the message. At that point though he'll probably get killed when he takes the time to read the message.

    Is it possible to show chat messages also during the intro scene?
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  • Not really. The intro screen is meant to bring a visually uncluttered look at the map design without distractions... Just like an intro cinematic. If you don't like it, you can just skip it and you're in the player list view, where you can receive messages... or you'll join a match instantly, if the match is already running.

    The best thing would be to somehow get the moment the player skips the intro sequence and then send you message. But that might be handled "scaleform internally".
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