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TOXIKK Forum • View topic - Ammo

Ammo

Suggest New or Discuss existing Features and Feature Tweaks
Mon Feb 02, 2015 12:04 pm

  • Agree, for public BL weaponstay is really a must. I think the ammo values would still need an increase even with it though, especially because with wepstay you can't refill from the weapon base spawn (in most iterations).
    Lethargy
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Mon Feb 02, 2015 12:59 pm

  • As I said, someone picks your weapon? Kill him.
    As long as you kill what you meet, you will not run out of ammo.
    This SShot is extra for you guys, running out of ammo.

    Looks like our BB Code is not very extended and therefore we can't resize images, not put it into spoiler tags...

    And if you think that amount of ammunition makes game more difficult for you, then it does exactly what it is supposed to do!

    It is just another line separating able from weak.

    I can imagine having fun with Falcon Head Shot only insta gib mode. And yes, limited ammunition xD.
    fox2232
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Mon Feb 02, 2015 1:06 pm

  • This is not a skill issue, I'd be glad to play you to demonstrate :). Hit me up on steam, my id is lethargyz. 6 is quite a few deaths by the way, how many of those were because you ran out in the middle of a fight? The weapons simply run out too quickly, it's not ammo management, it's not bad map control, it's that if you encounter 3-4 people in a row you simply can't defend yourself after killing the first 2, and you won't even have enough ammo to retreat effectively while suppressing. Being not able to consistently fire your weapon is not "separating the able from the weak", it's making the game less playable and less enjoyable for everyone.
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Mon Feb 02, 2015 2:19 pm

    fox2232
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Mon Feb 02, 2015 2:59 pm

  • To be clear, nobody's advocating for unlimited ammo. That would be really stupid. It's just about 30% low across the board.
    Lethargy
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Mon Feb 02, 2015 4:42 pm

    fox2232
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