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TOXIKK Forum • View topic - Dedicated Server Download / Binaries

Dedicated Server Download / Binaries

Gamers help Gamers. Tips and Tricks. Official Guides etc.

  • Holy Sh*t Image Image Image Image Image Image Image Image ImageImage Image Image

    YES YES YES YES YES !!!!! GREEEEEEEAT!!!!

    EDIT: You don't need Gamespy! Gamespy don't exist anymore ;)
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  • I just quickly googled the ut3 posts and posted the first ones i've found without reading but you're right ^^
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  • Is there any possibility to run multiple servers on one host? didn't find any options to change the default port. o)
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  • Check Defaultengine.ini at line 8 inside /UDKGame/Config/DedicatedServer1
    [URL]
    Port=7777

    Didn't try that anyway
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  • Also if you would have checked the folder that i linked in one of my previous posts you would have seen that the devs have already set that up for you
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  • Yep and if i had taken a look into TOXIKK\UDKGame\Config I would have seen that there all the config files I need. But I didn't till now ;)
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  • no i mean the teamApps\common\TOXIKK\TOXIKKServers folder they have command-lines set up on how to do multiple servers and stuff
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  • Yes and the mentioned folders are subfolders for multiple Dedicated Server Configurations. There you could change all aspects of the dedicated Server. Port, Name, Welcome Message etc.
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  • Does anyone know what paremeters the dedicated server has und what their names are? Password or welcome message for example. I'm shure you can configure that but I don't know the parameter names ...
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  • Just google UDK commandline arguments for the complete list.

    For example adding ?GamePassword=hello to your server's commandline (bat file) would add a password. ?MaxPlayers=5 etc etc.

    I do not believe we can host multiple servers from 1 IP yet, the client files we have to host from do not support a command that is required, however you have to use ?Port=#### for the second server or they will both try to use port 7777 (I'm actually not sure if it's ?Port=7777 or -Port=7777 so I have both in my commandline)

    The issue with the second server is when you try and join it, it says Server failed to redirect to steam sockets url. The fix for this is to use -seekfreeloadingserver in your commandline, but this only works on the dedicated server packages apparently, not the client files we are using.
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