Weapon bob

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Tue Jun 20, 2017 7:47 pm

  • Anyone know a way to turn off weapon bob? Tried editing the UDKGame.ini file but it doesn't appear to work. I always felt that mouse movement felt floaty, and I realised after coming back to Toxikk it is because of the movement of the weapon in reaction to my movement. I have to ignore the weapon movement or else it throws my aim off, especially when using the Violator.

    Also, any chance of having this as an option in the menu? Same goes with head bob and camera shake if possible. Thanks in advance.
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Tue Jun 20, 2017 7:52 pm

  • UDKEngine.ini\Engine.GameEngine\MaxSmoothedFrameRate=144
    UDKEngine.ini\Engine.GameEngine\MinSmoothedFrameRate=72
    UDKEngine.ini\Engine.Client\MinDesiredFrameRate=80
    UDKSystemSettings.ini\SystemSettings\ResX=2560
    UDKSystemSettings.ini\SystemSettings\ResY=1440
    UDKSystemSettings.ini\SystemSettings\Fullscreen=true
    UDKSystemSettings.ini\SystemSettings\Bloom=false
    UDKSystemSettings.ini\SystemSettings\MotionBlur=false
    UDKSystemSettings.ini\SystemSettings\AllowRadialBlur=false
    UDKSystemSettings.ini\SystemSettings\AllowImageReflections=false
    UDKSystemSettings.ini\SystemSettings\AllowImageReflectionShadowing=false
    UDKSystemSettings.ini\SystemSettings\LensFlares=false
    UDKSystemSettings.ini\SystemSettings\FogVolumes=false
    UDKSystemSettings.ini\SystemSettings\Distortion=false
    UDKSystemSettings.ini\SystemSettings\AmbientOcclusion=false
    UDKSystemSettings.ini\SystemSettings\bAllowLightShafts=false
    UDKSystemSettings.ini\SystemSettings\bEnableForegroundShadowsOnWorld=false
    UDKSystemSettings.ini\SystemSettings\DynamicShadows=false
    UDKSystemSettings.ini\SystemSettings\LightEnvironmentShadows=false
    UDKSystemSettings.ini\SystemSettings\bAllowWholeSceneDominantShadows=false
    UDKSystemSettings.ini\SystemSettings\StaticDecals=False
    UDKSystemSettings.ini\SystemSettings\DynamicDecals=False
    UDKSystemSettings.ini\SystemSettings\UnbatchedDecals=False
    UDKSystemSettings.ini\SystemSettings\bAllowPostprocessMLAA=false
    UDKGame.ini\UTGame.UTPlayerController\OnFootDefaultFOV=110
    UDKGame.ini\UTGame.UTPlayerController\bLandingShake=false
    UDKGame.ini\Cruzade.CRZPlayerController\bCenteredWeaponFire=true
    ;UDKGame.ini\UTGame.UTPlayerController\WeaponHandPreference=HAND_Hidden
    UDKGame.ini\UTGame.UTPawn\bWeaponBob=false
    UDKGame.ini\Engine.PlayerController\bNeverSwitchOnPickup=true
    UDKGame.ini\Cruzade.CRZPlayerController\+MasterVolume=1.000000
    UDKGame.ini\Cruzade.CRZPlayerController\+MusicVolume=0.000000
    UDKGame.ini\Cruzade.CRZPlayerController\+SFXVolume=1.00000
    UDKGame.ini\Cruzade.CRZPlayerController\+VoicesVolume=0.250000
    UDKInput.ini\Cruzade.CRZPlayerInput\MouseAccelExponent=0
    UDKInput.ini\Engine.PlayerInput\MouseSensitivity=12.0
    UDKInput.ini\Engine.PlayerInput\MouseAccel=0.0
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