[WEAPON] Classic DooM Weapons

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Mon Sep 12, 2016 6:52 am

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    Classic DooM Weapons
    Another huge release for you to play around with, something that's been done for a decent while. I'm releasing these because I don't work on them as much as I used to, so have fun. The classic weapons that you know and love, right in TOXIKK.

    • Many configurable Doom and Skulltag powerups with screen filters!
    • Junky cardboard third-person weapon models
    • Includes every weapon from Doom and Doom 2, aside from chainsaw
    • Mesh-less weapons drawn right onto the screen


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    Mirror Downloads:

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    Mutator Code:
    Code: Select all

    UDKQ3Weapons.ini Help:
    Code: Select all
    bReplaceHealth: Replaces health vials and health packs.
    bReplaceArmor: Replaces armor shards and actual armor.
    bReplaceLoadout: Replaces the spawn inventory with the pistol and fist.
    bReplacePowerups: Replaces max damage, jetpack, mega health, etc.

    Check the .ini file in UDKGame/Config for more info.


    Unzip all files in the included .zip file to your Steamapps/Common/Toxikk/UDKGame directory and enable the mutator, it's that simple. Also remember to copy the .INI to the Config folder of your workshop folder and/or UDKGame folder.

    Image Doomsphere
    Quadruples all damage dealt for 25 seconds

    Image Guardsphere
    Constant 250 armor for 25 seconds

    Image High Jump
    Doubled jump height for 30 seconds

    Image Partial Invisibility
    Reduced stealth energy drain for 25 seconds

    Image Invulnerability
    Total invulnerability for 25 seconds

    Image Megasphere
    Raises health and armor to 200

    Image Rage
    Doubled firing speed for 30 seconds

    Image Invisibility
    45 seconds of pure stealth

    Image Soulsphere
    Same as mega health, gives 100 health

    Image Turbosphere
    Quadruples movement speed for 25 seconds
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