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TOXIKK Forum • View topic - [NEWS] Gameplay Reveal Trailer on Sep. 19th

[NEWS] Gameplay Reveal Trailer on Sep. 19th

Official announcements from REAKKTOR Studios

  • I can't wait for the beta.


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    Erthkwake
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  • In general looks awesome, I have the impression it is in the middle ground between ut 2004 and ut 3. I saw dodges and wall jumps but It wasn´t clear if you can make long jumps

    About the flamethrower I don´t like it, I don´t think it´s a weapon that should be in this kind of games, it doesn´t require any kind of aiming. Instead they should re design it and make it a beam like the alternative fire mod of the ut link gun or quake lighting gun.
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  • That gameplay looks so good :) and those maps <33333
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  • Nice Trailer, thanks for sharing. Worth a short :naughty:

    Hope to see more Ingame Footage soon!
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  • I don't get the flamethrower hate. This game is actually having a gun that neither quake or ut ever had. A short range fat-radius beam gun. I hope the flamer stays as it's very unique and is only a close distance weapon.
    rip quake
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  • that was AWESOME!!! I seriously cannot wait until the beta at least...
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  • Pro flametrowher +1+1+1+1 ;D Good Teasser again. Everybody who wasnt hyped should be hyped right now. Lets go Reakktor
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  • I feel that sound need more improve.
    After I watched this trailer. I play quake live little bit. and I feel so good. Quake live's sound is cheap but You can feel when you shooting and "hit enemy". I suggest that hit sound need for this game.
    Counter-Strike 1.6 Quake, Doom. Serious sam. These great pure FPS's common feature is good sound and good reaction.
    We don't need "Real Sound" for "Unreal game".
    I hope the sound improve before the beta.
    I'm not pro, but I think most Important sound is "first sound" That ringing when I click fire button.
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  • Game needs more advertisement. Everything else looks fucking great.
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