[NEWS] Early Access Beta Roadmap

Official announcements from REAKKTOR Studios
Wed Jun 17, 2015 4:46 am

  • Malpheas wrote:
    Sharkster [KK] wrote:The next update will come next week. I'll announce the exact date separately.


    You have lied to me.


    We're doing our best to keep up with announced patch dates:
    viewtopic.php?f=2&t=2703
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Sun Jun 28, 2015 2:57 am

  • Off topic but this game needs WAYYY more players. You guys could try to advertise it somehow. its kinda boring not being able to play with real people.
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Sun Jun 28, 2015 10:10 am

  • zeonyphus wrote:Off topic but this game needs WAYYY more players. You guys could try to advertise it somehow. its kinda boring not being able to play with real people.

    This matter has been discussed numerous times. You can find a summary on the Steam Community Forum
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Sun Jun 28, 2015 11:43 am

  • Also make sure you hang out on irc or teamspeak to organize games and participate. Games happen quite often when someone does something about it :)
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Tue Jul 21, 2015 12:39 pm

  • Sharkster [KK] wrote:
    Malpheas wrote:
    Sharkster [KK] wrote:The next update will come next week. I'll announce the exact date separately.


    You have lied to me.


    We're doing our best to keep up with announced patch dates:
    viewtopic.php?f=2&t=2703


    Last update was due in April it's now July, should we be concerned as to why development is so far behind?
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Tue Jul 21, 2015 12:41 pm

  • zeonyphus wrote:Off topic but this game needs WAYYY more players. You guys could try to advertise it somehow. its kinda boring not being able to play with real people.


    Their strategy was to wait till the final build then try to market it then. I'll be fragging you in 2016..maybe.
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Tue Jul 21, 2015 3:46 pm

  • Rainbow Dash wrote:Last update was due in April it's now July, should we be concerned as to why development is so far behind?


    The last update was June 25, build 0.88 Parsley.

    viewtopic.php?f=3&t=2795

    The development team has said it is spending extra time implementing and tweaking community suggestions in order to make the game as strong as possible for release.
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Sat Jul 25, 2015 9:00 am

  • Indeed! If you look how many features have been implemented that were not on the roadmap in the beginning and were community suggestions, it is nice how far they actually are.
    We got extra maps (XL versions), hitsounds, hitmarkers, crosshairs and the skill class system that I am very happy about. I probably forgot a lot even. I rather wait a lot longer to have a polished game and then have a community that can play that game than to hope that there are patches one day, and a whining community that never looks at the game again. <3
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Thu Aug 06, 2015 7:30 pm

  • So quiet around here... :(
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Thu Aug 06, 2015 10:54 pm

  • *cricket* *cricket*

    ...yup. Been thinking that myself the last couple of days.
    "I ain't afraid of no Quake"

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